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Squadron id: 375561

Epic Imperial Fleet

Fleet of ships for the glory of the empire

600 points

39 points
Darth Vader
9
2
4/3
3
2
TIE Advanced, Unique
During your "Perform Action" step, you may perform 2 actions.
TIE/x1 (0)
Proton Rockets (3)
Predator (3)
Stealth Device (3)
Advanced Targeting Computer (1)
5
4
3
2
1
55 points
Boba Fett
8
3
2
6
4
Firespray-31, Unique
When you reveal a bank manoeuvre ( or ), you may rotate your dial to the other bank manoeuvre of the same speed.
Advanced Homing Missiles (3)
“Mangler” Cannon (4)
Lone Wolf (2)
Gunner (5)
Slave-1 (0)
Ion Projector (2)
4
3
2
1
23 points
“Howlrunner”
8
2
3
4
0
TIE Fighter, Unique
When another friendly ship at Range 1 is attacking with its primary weapon, it may reroll 1 attack die.
Swarm Tactics (2)
Hull Upgrade (3)
5
4
3
2
1
63 points
Rear Admiral Chiraneau
8
3
0
12
4
VT-49 Decimator, Unique
When attacking at Range 1-2, you may change 1 of your results to a result.
Marksmanship (3)
Mara Jade (3)
Ysanne Isard (4)
Recon Specialist (3)
Dauntless (2)
Anti-Pursuit Lasers (2)
4
3
2
1
51 points
Rexler Brath
8
3
3
3
3
TIE Defender, Unique
After you perform an attack that deals at least 1 Damage card to the defender, you may spend a focus token to flip those cards faceup.
Proton Rockets (3)
Heavy Laser Cannon (7)
Outmaneuver (3)
Twin Ion Engine Mk. II (1)
5
4
3
2
1
54 points
“Redline”
7
2
1
6
3
TIE Punisher, Unique
You may maintain 2 target locks on the same ship. When you acquire a target lock, you may acquire a second lock on that ship.
Fire-Control System (2)
Ion Torpedoes (5)
Extra Munitions (2)
Assault Missiles (5)
Cluster Missiles (4)
Proximity Mines (3)
Proton Bombs (5)
Twin Ion Engine Mk. II (1)
4
3
2
1
16 points
“Backstabber”
6
2
3
3
0
TIE Fighter, Unique
When attacking from outside the defender's firing arc, roll 1 additional attack die.
5
4
3
2
1
22 points
“Youngster”
6
2
3
3
0
TIE Fighter, Unique
Friendly TIE fighters at Range 1-3 may perform the action on your equipped Upgrade card.
Expose (4)
Experimental Interface (3)
5
4
3
2
1
14 points
Black Squadron Pilot
4
2
3
3
0
TIE Fighter
5
4
3
2
1
17 points
Omega Squadron Pilot #1
4
2
3
3
1
TIE/fo Fighter
5
4
3
2
1
17 points
Omega Squadron Pilot #2
4
2
3
3
1
TIE/fo Fighter
5
4
3
2
1
90 points
Raider-class Corvette (aft)
4
6
0
8
4
Raider-class Corvette
Emperor Palpatine (8)
Ion Cannon Battery (6)
Single Turbolasers (8)
Gunnery Team (4)
Ordnance Experts (5)
Cluster Bombs (4)
Ordnance Tubes (5)
4
2
3
2
2
2
3
2
1
3
3
3
66 points
Raider-class Corvette (fore)
4
4
0
8
6
Raider-class Corvette
Once per round, after you perform a primary weapon attack, you may spend 2 energy to perform another primary weapon attack. Range 2-4.
Quad Laser Cannons (6)
Sensor Team (4)
Backup Shield Generator (3)
Impetuous (3)
4
2
3
2
2
2
3
2
1
3
3
3
14 points
“Wampa”
4
2
3
3
0
TIE Fighter, Unique
When attacking, at the start of the ‘Compare results’ step, you may cancel all dice results. If you cancel a result, deal 1 facedown Damage card to the defender.
5
4
3
2
1
59 points
Gozanti-class Cruiser
2
4
0
9
5
Gozanti-Class Cruiser
Grand Moff Tarkin (6)
Saboteur (2)
Dual Laser Turret (5)
Docking Clamps (0)
Comms Booster (4)
Vector (2)
4
1
3
1
2
1
2
1
1
2
3
2